Category Archives: Equity

Serving your Learner

My natural inclination is to design for the imagination. I’ve long believed that if you give students the best tools to create with, that they then can transfer that knowledge to other applications. By the end of my time at the k-8 school, where I taught the same students for 3 consecutive years, I had 3rd grade students creating Flash animations and writing action-scripting. To me this was a major accomplishment, indicative of incredible potential for these students to become producers of multimedia, interactive projects. Every year, however, the complaint was that the students weren’t learning how to format papers in Word. The parents saw computer class as a support to the other academic classes, not as a curriculum in its own right.

Now that I am working with students who have been traditionally under-served, I wonder about my own obligations to provide opportunities for academic success. Should this curriculum emphasize more immediate academic skills, formatting papers, learning powerpoint? Or should I emphasize their personal expression and storytelling through exposure to professional graphics, audio and video software applications.

I already know where I stand on this. I am still in touch with the majority of my inspirational art teachers. I learned more about how to present myself professionally from them than any of my drudgerous academic classes. I don’t know if I can inspire disaffected students with any software app, but I feel that it’s more likely in Alice, than it is with Excel.

Some People Don’t Have Computers

Originally posted in July 2009 on The Total Learner Experience

I am convinced that technology knowledge and fluency is integral to having the fullest range of options in the 21st century. I mean, who’s not?

My concern is how to facilitate the access that all of us techies take for granted. I don’t have any answers, but I do have plenty of questions:

  • Do I design instruction and programs so that my students express themselves and have fun and buy-in to this tech world? or
  • Do I design so that they can get entry level jobs as receptionists and admins?
  • Do I try to sell some Puritan work ethic model (high school, college, 40+ hours a week) that I really don’t believe in, to some people who aren’t likely to buy it?
  • What are the upper middle class kids who do have access to computers since birth doing with them? How will they leverage their innate computer fluency as they grow into adulthood and jobs? How do I facilitate my kids having those casual, but oh so very important, experiences?
  • How can I sell my path to impressionable youth as one to emulate when I owe more money in student loans than I make in a year, drive a used car and work ridiculously long hours?

Suggestions?